Street Soccer is a nonprofit 3v3 (no keepers) "round robin" tournament held in the Lake Stevens Boys and Girls Club parking lot during Aquafest. The $100 entrance fee includes tournament t-shirts and bandanas which can be used as your jersey. IF you have any questions, email us at pavementpitch@hotmail.com.
First, the team manager should register your team online!
Second, each individual player must fill out a player registration online.
If this is your first time, you will probably be a little overwhelmed. The tournament is held during a fairly large celebration called Aquafest, which has 10,000-20,000 visitors. The actual tournament address is:
Lake Stevens Boys and Girls Club
1609 E Lakeshore Dr
Lake Stevens wa 98258
But we suggest you park at Lake stevens High School, and take a free bus down to the main drag. It is just a short walk down main street! For Driving directions to the High School, follow this handy mapquest link and fill out your starting point!
Lake Stevens High
2908 113th ave ne
Lake stevens wa 98258
* FIFA rules apply if not modified within *
The following rules have been established in order to ensure fair play for all participants. Each coach and player is expected to understand these rules prior to their participation in the tournament.
Teams will be placed into divisions based on age and gender. Any team or player determined by the Tournament Committee to have falsified age will be dismissed from the tournament. Teams that span more than one age group will be placed into the division of the oldest player on their roster.
1. Player Registration: All players must be registered prior to their first scheduled game time. Teams cannot add players after their first game has been started. All players must be registered with US Youth Soccer and affiliates only.
2. Falsifying Ages: A team, player or coach determined by the Tournament Committee to have falsified age or identity will be dismissed from the tournament and potentially future events.
3. Proof of Age: All participants must provide proof of age if asked by a tournament official (players and coaches are required to have their proof of age at all times).
4. Age of Participants: The age group of each team is determined by the birth date of the oldest player on the roster
5. Number of Players: Five is the maximum number of players on a roster; three field players and two substitutes. (A team must have a minimum of 2 field players). Players may only play on one team. There are no goalkeepers in 3v3.
6. Uniforms/Protective Casts: Each team will be provided 5 jerseys for the tournament which will be kept by the participants. Up to 5 per team. The Tournament Director and/or referee assignor must approve players wearing protective casts. No jewelry will be allowed, including earrings of any type, necklaces and bracelets. The only exception will be players wearing medical bracelets.
7. Tournament Equipment: All players must wear shin guards. Any player without shin guards will not be allowed to play. Tournament will provide futsal balls for each division.
8. Schedule Changes: It is the responsibility of the Coach or Team Manager to check the schedule for any changes after each game (you will not be notified of changes after the Tournament has begun).
9. Sportsmanship: Good sportsmanship is to prevail at all times. Coaches will be held responsible for the conduct of themselves, their players, players’ parents and spectators.
10. Field Dimensions: The playing field is 40’ x 56’. The goals are 6 feet wide and two feet high.
11. Weather Related Issues: The Tournament Committee reserves the right to modify, reschedule, or cancel the tournament due to inclement weather. The Tournament Director has the right to move or reschedule games, as well as the right to shorten game lengths.
12. Goal Scoring: A goal may be scored from a touch (offensive or defensive) from anywhere on the field.
13. Game Duration: The game shall consist of two 7-minute halves separated by a 1-minute halftime period. A coin toss will determine direction and possession before the start of the game. Games tied after regulation play shall end in a shootout. There are no timeouts and the Game Clock does not stop.
14. Forfeits: Teams are given 5 minutes before a forfeit is issued by the referee. The Tournament Director has the option to replay a forfeited game if deemed necessary.
15. Substitution: Substitutions may be made “on the fly” or during dead-ball situations, regardless of possession. Players must enter and exit from their bench area.
16. Delay of Game: A player may be cautioned with a yellow card if it is deemed by the referee that the player is intentionally wasting time .e.g.: if a player intentionally kicks the ball long distances away from the playing field in order to waste time.
17. Shoot out: If the game ends in a tie, the winner shall be decided in a shootout with a coin toss to decide which team kicks first. All the players on the team will be allowed to participate in the shoot out and the shoot out will be sudden victory. If one team scores an unanswered goal they will be the winner.
18. No Off-sides!
19. No Slide Tackling: A free kick will be rewarded.
20. Hand Ball Clarification: Deliberate handling of the ball that denies a team of an obvious goal-scoring opportunity will result in the following: 1.) A penalty kick (at the discretion of the referee) or 2.) A yellow or red card given to the player committing the hand ball (at the discretion of the referee).
21. Cautioned Players (Yellow Card): Players that receive two yellow cards in one game will result in a red card. (Please see red card rule). Any player accumulating three yellow cards during a tournament will automatically be suspended for their next game (no exceptions).
22. Player Ejection (Red Card): Referees have the right to eject a player or coach from the game for continual disobedience or as a result of an incident that warrants sending off. The team may then continue with their remaining two, three or four players, however, if the player receiving the red card was on the field of play, the team must complete the entire game a player short. The player receiving the red card will automatically be suspended for their next game (no exceptions). Players or coaches that are red carded must leave the immediate playing area. If the player delays or refuses to leave, the game will be forfeited in favor of opposing team (regardless of the score at the time of the incident).
**If players are red carded for fighting, they will be ejected from the tournament and are subject to removal from the facility for the duration of the event.
23. Coach/Parent Ejection: The Tournament Director has the right to eject a coach or parent from any game for continual disobedience or as a result of an incident that warrants ejection. Coaches or parents whom are ejected must leave the field and area around the field before play will continue. If a coach or parent refuses to leave, the game will be forfeited in favor of the opposing team.
24. Kick Off: May be taken in any direction.
25. Kick-Ins: The ball shall be kicked into play from the sideline instead of thrown in. The ball is considered in play when the ball is touched and moves one full rotation.
26. 10-foot Rule: In all dead-ball situations, defending players must stand at least 10 feet away from the ball. If the defensive player’s goal is closer than 10 feet, the ball shall be played 10 feet from the goal box in line with the direction of play prior to the penalty.
27. Direct & Indirect Kicks: All dead-ball kicks (kick-ins, kick-offs, free kicks) are direct.
28. Goal Kicks: Will be taken from the defensive penalty spot.
29. Penalty Kicks: Shall be awarded if, in the referee’s opinion, a scoring opportunity was nullified by an infraction (the infraction does not automatically result in a red card). Penalty kicks are direct kicks taken from the defensive penalty spot with all players (on both teams) not able to touch the ball. If a goal is not scored, the defense obtains possession with a goal kick.
30. Scoring: Games will be scored win or loss and the two best records will play in the final.
31. Forfeits: Any team forfeiting two games during pool play will be removed from the tournament.
32. Tie-Breakers: For teams that are tied in wins, advancement will be determined as follows:
1.) Head-to-head
2.) Tournament Goal differential
3.) Fewest goals scored on
4.) First to score in the head to head match
5.) Coin toss
33. High School Coed Division: There must be at least 1 player of opposite sex on the field at all times, i.e. 1 female/2 male or 2 female/1 male, all other 3 v 3 rules apply including scoring.
34. Protests: Protests are strongly discouraged. Referee judgment calls are not grounds for a protest. A team wishing to protest must do so to a Tournament Director before the start of the next game. The formal protest must be made from the head coach of the team protesting.
** The Tournament Director will have final say on all disputes and interpretations of Tournament Rules. **